HOROS - monster slayer and lover of many

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2.71GB




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歪漫屋

【Game Introduction】

“People say it was a miracle I survived. My wounds… they were too deep; I should've been dead three times over. I was lying in a pool of my blood when they found me, babbling like a madman. The farmers were inclined to end my misery and spare me needless suffering, but they couldn't bring themselves to kill someone in cold blood, so they dragged my not quiet corpse to the stables to let me die in warmth, at least a bit of comfort. Except… I didn't.

When they saw I was alive and recovering, improving… they took me to Swingmore. There's an innkeeper here, a good woman who wants to take care of me and let me… I don't know. I don't know nearly anything. But here I can rest till I'm ready to decide. To decide who I am, and maybe discover who I was.”

This is how you got your new name, Horos, and the man you became. The monster-slayer, the lover of many. The seeker of what you lost.

CHARACTERS

During his quest, Horos meets many people – from cutthroat merchants to literal cutthroats to people more interested in… other parts of his anatomy. While designing the characters, we've tried to adhere to the fantasy spirit by adding unique, distinctive features to each of them. Lithe, nymph-like women will stand aside ones with more rotund curves, and you will also find those that are not so easily described.

The innkeeper Lucretia will try to nurture you with her motherly side, Kara, the blacksmith's daughter, is quite ready to be nurtured herself, and Fabiana, the leader of the Majestic Owl cult… well, you'll have to find that out by yourself. Mandy is ready to work some magic (the witchcraft kind), Teriani will do as elves do (repeatedly), and Lady Aleneitte will show you what nobles do with their husband's permission. This is by no means exhausting, but Horos will undoubtedly be exhausted by the end.

SEX SCENES

Let's put it this way: in what other games have you gone from helping a recently resurrected necromancer celebrate her return to the land of the living only to take a friendly vampire in a threesome with the shopkeeper girl? Of course, this is just the tip (heh) of the proverbial iceberg, but we wouldn't want to spoil everything for you yet.And the story part won't be the only one where we get innovative. The animations will be rendered in 40 frames, the best-looking, most fluid we've ever made, and they won't be just a slideshow. We'll add some random elements to them, but we'll also work to make them more interactive than ever – just as a small preview: every position will have its associated cumshot, so look forward to painting the ladies white any way you like. Again and again.  

DIVERSIFIED SCENERY

We've spent a long time getting each location right, from inception to design to final render. But the work put into each individual background doesn't mean we've limited ourselves to a few key scenes. No: this project doubles, or maybe even triples, the number of locations of our most expansive projects to date.

You will begin your story in Swingmore, a small town in the middle of nowhere, and from there, you'll travel through swamps, deserts, diverse forests, deadlands, and much more. Every environment will throw new enemies at you – from the desert-dwelling, scimitar-wielding goblins to acolytes with their magics and swordmasters… and that's just in one place!

In the three available towns and in many hidden places throughout the game (a hut in the swamp, a tent in the desert,…), you'll find characters to interact with, be it through trade or sprawling dialogs, intriguing quests, or…. Well, you remember what the game is about, don't you? Yes, there'll be plenty of that.

A SIMPLE RPG GAME

Simple doesn't mean incomplete: looting defeated enemies and abandoned treasure, equipping yourself with armor, weapons, and assorted items to increase both your stats and chances, and, of course, combat. Don't worry. The story's focus will still be the erotic encounters, and we won't bog you down with a cumbersome system, but you'll still face many enemies, some of which you will overpower and some that will require a bit of cunning from you.

Goblins, skeletons, zombies, and the like won't stop you for long, but when you get to the trolls, wyverns, or other scaly threats… Well, that's where the fun starts. Dragons, after all, think armor makes you crunchier.

【Screenshots】

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【Configuration Requirements】

OS: Windows 7
CPU: 2.0 Ghz+
Memory: 4 GB RAM
Graphics: Graphic card with at least 256 MB
Storage: Need 3 GB Available space