Project Warlock II(Chapter 2)
【Game Introduction】
Available now: Chapters 1&2
- Palmer and Urd campaigns
- 24 sprawling vertical levels
- 36 weapons
- 16 character perks
- 19 passive upgrades
- 18 spells
- 40+ monsters
- Unique character progression systems - Stats, Perks, and a multitude of upgrades
Warlock Evolved
Project Warlock II picks up right after the events of the first game. Warlock's disciples Palmer, Urd, and Kirsten, each bring their own arsenals of skills, perks, unique weapons, and spells to the table, as well as personal reasons to confront their old master.
Levels in the game evolved into vertical, three-dimensional, multi-floored structures, platforms, and buildings that literally elevate the gameplay. Each of the 3 chapters of Project Warlock II will consist of 12 levels, each one more vertical and intricate than in the original game.
Explosive Combat
Palmer, Urd, and Kirsten carry unique arsenals of weapons and magic skills based on their personas that enable different playstyles. Their tools of destruction can be upgraded resulting in 20+ weapons for each character.
In the first chapter don the mantle of Palmer, whose love for ice, fire, and dual guns fuels the fight against relentless Ghoul hordes, naked Imps jumping you from behind, Turbo Knights with rocket launchers, flying Cacobots, and massive Pigdemons blocking your way.
Chapter 2 allows you to experience the power of Urd's magical arsenal and unique combat style. Her smaller, nimble weapons - from magic-infused Dagger, through punchy Buckshot Revolver to devastating TNT Charges - are designed for dynamic action, packing as much lethal force as possible. Urd's utility spells add another layer of destruction. Thanks to her Agility Spell for quicker movement, Poison Spell for damage-over-time, and Crystal Spell for bursting enemies down, she's a real menace. Together, her weaponry and spells offer versatile options to exploit enemy weaknesses and master the art of demon-slaying.
During your bloody rampage you will encounter mini-bosses and bosses that will jump, run, hold, hop, whirl, and use every attack style at their disposal to turn you into monster flodder.
Old Meets New
The legacy of the first Warlock lives on in the sequel! The goal with Project Warlock II is to take the gameplay you enjoyed from the original game and elevate it without losing the “Warlock soul”.
The ol' and trusty character progression from the original Project Warlock is back in the form of Stats and Perks Points for you to find, scattered around the levels. Use them at the stations in the HUB - a level between the levels, similar to Workshop from the first game - and enhance your abilities to take the demonic carnage to another level.
Each Warlock disciple brings a few unique upgrades, allowing them to show off the full potential of their respective arsenals.
During your adventure in Project Warlock II you will find familiar demons, weapons and spells…
KEY FEATURES
- characters with their own arsenal of weapons and spells
- 36 weapons and 50+ character upgrades to unlock
- Customize your playstyle through Stats, Perks, Passive Upgrades, and Weapon and Ability Upgrades
- Vertical levels - much bigger than in the first Project Warlock
- 40+ types of enemies to combat - each with a distinct set of moves
- 3D visuals combined with 2.5D sprites and pixelated effects for a true retro feeling
- Heavy metal soundtrack, obviously
- Game saves, game saves everywhere
【Screenshot】
【Configuration Requirements】
Requires 64-bit processor and operating system
OS: Windows 10
CPU: Intel Core i5 7600K / AMD Ryzen 3 1300X or newer
Memory: 4 GB RAM
Graphics: GeForce GTX 960 6GB / AMD RX 570 4GB or newer
DirectX Ver: 12
Storage: Need 6 GB Available space
Sound Card: Integrated or dedicated compatible soundcard
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