FolkOrigin

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【Game Introduction】

                       ------ Koniec wczesnego dostępu - 100% handmade - 0% Ai -------

FolkOrigin is an RTS game in which the entire world is set on a 2D hexagonal map. The main idea is to expand the settlement in such a way as to ensure the production and extraction of as many raw materials as possible on the map. A well-planned distribution of labor results in the effective acquisition of resources necessary for trade, thanks to which our settlement becomes rich and individuals have the opportunity to produce items that strengthen their individual characteristics. A well-trained and equipped unit is the key to defending the settlement, conquering subsequent zones on the map and surviving in a world full of Slavic monsters.

• 29 buildings to build

• 24 resources

• over 50 different items in your inventory

• over 40 enemy units

• over 30 units for recruitment

• mode: Tutorial - the player is introduced step by step to the basic mechanics related to the development of the settlement.

• mode: Free Play - the player develops his settlement in any way, without time limits, without a main goal and without an opponent who could thwart the plans.

• mode: Campaign - Hunting - track down and fight the 10 strongest Slavic demons

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DEMO - free version with the ability to play a tutorial with a limited development tree

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Full version - November 2024[/h2]

I work on the game together with my younger brother who creates all 2D assets such as landscapes, characters, buildings, etc. I take care of everything else - coding C#, testing, writing all the content in the game, publications, trailer, etc. Work on the project has started in September 2023.

Generally, we are working on a game that we dream about and that we want to play ourselves :)

• adding/improving animations and appearances of character buildings * - in progress

• diversity of landscape * - in progress

• amulets that increase stats * - in progress

• Steam achievements** - in progress
• ability to recruit exotic units** - in progress

• improving the layout of UI panels and buttons ** - in progress

• development of tooltip content ** - in progress

• summary of the completed game ** - in progress

• BALANCE of valuation of raw materials / items / units ** - in progress

• crafting - producing items *** - in progress

• ambient, sfx *** - in progress

• individual skills of units *** - in progress

• gameplay recording system *** - in progress

• building defensive structures *** - in progress

• game mode: hunting **** - in progress

(* - level of difficulty of execution)

𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞

SFX - Victoria Wind

Ambient - AlkaKrab

【Screenshot】

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【Configuration Requirements】

Requires 64-bit processor and operating system
OS: 64-bit Windows
CPU: Intel Core i3 or AMD
Memory: 2000 MB RAM
Storage: Need 200 MB Available space